Debug option definitions
Type | Visibility | Attributes | Name | Initial | |||
---|---|---|---|---|---|---|---|
logical, | public | :: | active | = | .false. |
debug mode activated? |
|
logical, | public | :: | debugFiles | = | .false. |
open separate file for each process |
|
character(len=PathLen), | public | :: | debugMesh |
folder to store the debug mesh |
|||
integer, | public | :: | unit | = | -1 |
unit to write in |
|
logical, | public | :: | checkEachAlgorithmicStep | = | .false. |
output debug output after each step in compute |
|
logical, | public | :: | dumpLevelwiseState | = | .false. |
write element state information to the debugFiles |
|
logical, | public | :: | dumpHaloState | = | .false. |
write halo state information to the debugFiles |
|
logical, | public | :: | dumpTreeIDlists | = | .false. |
write all the required and generated treeIDs in a level-wise manner to the debug file this includes fluid, ghost and halo elements and can serve as a detailed debug output |
|
logical, | public | :: | dumpPropBits | = | .false. |
write all the property bits to disk for all elements |
|
logical, | public | :: | dumpDependencies | = | .false. |
write all dependencies of ghost elements to disk |
|
logical, | public | :: | debugDependencies | = | .false. |
write all dependencies of ghost elements to disk |
|
logical, | public | :: | checkDependencies | = | .false. |
check if the dependencies are correct by cross checking |
|
logical, | public | :: | dumpAuxLists | = | .false. |
write auxiliary lists to disk such as boundary element lists |
|
logical, | public | :: | unitTests | = | .false. | ||
logical, | public | :: | dumpSource | = | .false. |
write out source debug statements to debug unit |
|
logical, | public | :: | debugRestart | = | .false. |
write out restart debug info |
|
logical, | public | :: | traceMemory | = | .false. |
trace memory consumption |
|
logical, | public | :: | checkNaNs | = | .false. |
Check the state array for NaNs |
|
logical, | public | :: | dumpBoundaries | = | .false. |
Dump boundary elements information |
|
type(tem_logging_type), | public | :: | logger |
A logger to describe the output capabilities of this debug object. |
type tem_debug_type !> debug mode activated? logical :: active = .false. !> open separate file for each process logical :: debugFiles = .false. !> folder to store the debug mesh character(len=PathLen) :: debugMesh !> unit to write in integer :: unit = -1 !> output debug output after each step in compute logical :: checkEachAlgorithmicStep = .false. !> write element state information to the debugFiles logical :: dumpLevelwiseState = .false. !> write halo state information to the debugFiles logical :: dumpHaloState = .false. !> write all the required and generated treeIDs in a level-wise manner to !! the debug file this includes fluid, ghost and halo elements and can !! serve as a detailed debug output logical :: dumpTreeIDlists = .false. !> write all the property bits to disk for all elements logical :: dumpPropBits = .false. !> write all dependencies of ghost elements to disk logical :: dumpDependencies = .false. !> write all dependencies of ghost elements to disk logical :: debugDependencies = .false. !> check if the dependencies are correct by cross checking logical :: checkDependencies = .false. !> write auxiliary lists to disk such as boundary element lists logical :: dumpAuxLists = .false. logical :: unitTests = .false. !> write out source debug statements to debug unit logical :: dumpSource = .false. !> write out restart debug info logical :: debugRestart = .false. !> trace memory consumption logical :: traceMemory = .false. !> Check the state array for NaNs logical :: checkNaNs = .false. !> Dump boundary elements information logical :: dumpBoundaries = .false. !> A logger to describe the output capabilities of this debug object. type(tem_logging_type) :: logger end type tem_debug_type