This routine computes bndForce on wall_libb boundary elements
Type | Intent | Optional | Attributes | Name | ||
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class(boundary_type), | intent(in) | :: | me |
field boundary type |
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real(kind=rk), | intent(inout) | :: | bndForce(:,:) |
bndForce to fill |
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real(kind=rk), | intent(inout) | :: | bndMoment(:,:) |
Boundary moment on wall boundary |
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integer, | intent(in) | :: | posInBndID(:) | |||
type(glob_boundary_type), | intent(in) | :: | globBC |
scheme global boundary type |
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real(kind=rk), | intent(in) | :: | currState(:) |
current state array to access post-collision values |
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type(tem_levelDesc_type), | intent(in) | :: | levelDesc |
iLevel descriptor |
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integer, | intent(in) | :: | nSize |
size of state array ( in terms of elements ) |
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integer, | intent(in) | :: | iLevel |
level which invokes boundary |
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integer, | intent(in) | :: | neigh(:) |
global parameters |
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type(mus_scheme_layout_type), | intent(in) | :: | layout |
scheme layout |
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integer, | intent(in) | :: | nScalars |
number of Scalars in the scheme var system |
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type(mus_convertFac_type), | intent(in) | :: | phyConvFac |
physics conversion factor |